Tyrus Tenebros
Stimulus Rote Kapelle
35
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Posted - 2014.08.12 14:30:00 -
[1] - Quote
Nico Aristaeus wrote:TheMercenaryKing wrote:CCP Fozzie wrote:TheMercenaryKing wrote:Any thoughts of allowing the Nestor as a logi ship in the future? It seems kind of biased to exclude a ship. We exclude a lot of ships that would lead to a less exciting and varied tournament environment. In general, we have a lot of rules that limit tanking potential since a completely tank focused tournament would be bad for everyone involved. This is also the reason why we no longer allow multiple logistics cruisers, for instance. From what I can tell the following sub-capitals (Anything above orca/freighter) are not allow: Mining Barges Exhumers Mining Frigates(?) T2 Industrial Shuttles Rookie Ships Nestor I can understand disallowing more than one logistics ship, but I think it would be better to make it so that people can be multiple logistic ships but limit it so only one has the ability to repair. This would allow teams to bring a nestor, but they would need to choose to use it for repping or combat+Other ship. Sorry to say but you are pretty wrong. You are allowed to bring as many logi ships as you want but you are limited to 3 of the same hulls max. The rules state: "All Remote Armor Repair modules and Remote Shield Transfer modules are NOT allowed, EXCEPT on ONE of: a Logistics Ship, a Strategic Cruiser, a Tech 1 Support Cruiser; or on up to TWO Tech 1 Support Frigates." This already prohibited using more than 1 ship with RR mods or more than 2 frigates and putting remote repair modules on a Nestor to begin with. Imagine a logi Nestor supported by Hyperions with heavy rep drones.... The horror!
Nope
Quote:Ships & Points
Each team has 100 points with which to select their ships.
Each team may have up to 12 ships on the battlefield.
Teams may field no more than 3 of a given ship. This applies to specifically named ships only, and not ship hulls. For example, 3 Merlins, 3 Hawks, and 3 Harpies would be legal.
Unlike in the New Eden Open II, GÇ£skinnedGÇ¥ variants of ships count as their base ships and cannot be used to bypass hull limits or bans.
Teams may field no more than 1 logistics ship, or 1 tech one support cruiser, or 2 support frigates.
Teams may field no more than 1 marauder in each match.
Given the RR restriction, that second rule is quite silly, but there it is.
I believe that they should relax it as the... at least the potential for... dual logistics as a distraction meta (and at least theoretically bonused Tracking Links on the Onieros?) would be at least fun to look at. |